Not all heroes wear them.

In a dark, futuristic world, being a superhero has been outlawed. Not by the government, but by the only force in King City that matters – The Company. Capes takes the turn-based strategy genre and gives it a comic book feel, putting you in the control of a fledgling group of superheroes trying to dish out justice in a city where justice doesn’t exist. While some of its visuals lack a bit of polish, the actual gameplay in Capes is heroic enough to make up for it.

If you throw The Boys and Watchmen into a blender with XCOM 2, what you’d be left with would be Capes. Developer Spitfire Interactive knew exactly the tone it was going for and stuck with it. You start with two superheroes and a grizzled veteran calling the shots from a bunker and slowly assemble a team capable of freeing King City from the grip of The Company, which is so evil it doesn’t need a proper name.

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